Fully Rigged Character
VENOM
The goal of this project was to challenge myself and see if I could create a game-ready 3D character from scratch within a week. The project was a success, and I'm proud to present this PBR yet stylized take on Marvel's Venom!
The rig is highly dynamic, allowing for extreme stretching and distortion without breaking—perfect for highly stylized and exaggerated posing and animation.
Sculpted in Nomad Sculpt, retopologized and rigged with Advanced Skeleton in Maya 2024, and textured in Substance 3D Painter.